Shloka: Developing Climate Change interventions through a lens of Religion and Videogames
summary
A serious game called Shloka uses visual ethnography at tumala and sabala to map Hindu rituals onto playable mechanics and ships seven ritual-based levels. An AI evaluates players’ chanting to grant wind-generating powers for turbines, electronic instruments produce ragas that summon a goddess who gives multiple arms for rapid waste segregation, and traced holy-word rituals enlist fish gods to clear oil spills. Planned evaluation compares Shloka to existing climate games to measure discussion and reflection among Hindu stakeholders.
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