Game Design Concepts: A Tertiary Literature Review
summary
A tertiary literature review uses GMA protocol on Scopus records to screen ~311 secondary studies and includes 9 that meet criteria; it reports a wide, surprising variation in how many game design concepts appear per study and in their definitions, and it synthesizes concepts into two complementary classes: gamification design concepts (open, ideation-focused) and gamification elements (specific, implementation-focused). Methods, one-database scope, and lack of a standard coding scheme limit findings and motivate a proposed classification framework.
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