A Scoping Review of Heuristics in Videos Games Research: Definitions, Development, Application, a...
summary
A scoping review of ACM DL papers from 2012–2022 identifies 29 papers and shows heuristics in games are used far beyond expert usability checks — as surveys, interview guides, coding schemes and design checklists — and often applied qualitatively with quantitative scoring. Sets are inconsistent: many lack IDs, examples or stated benefits. The paper produces five recommendations and a method to operationalize heuristics, urging a standardized layout plus iterative development, declared intended use, importance rankings and qualitative feedback.
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