Controlling Your Voice in a Shouting Match: A Preliminary Study on Fostering Self-Moderation...
summary
Shouting Match is a low-fidelity two-player 2D fighter that forces attacks via shouted short commands, built with Arduino–Unity serial communication and two bespoke controllers (a thumbstick + microphone controllers pair). A preliminary user test checks usability and intuitiveness and a follow-up focus group gathers playability and self-regulation reactions. Findings report that vocal control practices can reframe aggression into strategy, and highlight safety/physicality, leveraging familiar fighting-game vocal culture, and potential for transformative embodied play.
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