Beyond Equilibrium: Utilizing AI Agents in Video Game Economy Balancing
summary
Identifies Currency Sources, Inventories, Converters, Sinks, Traders as the five core economic entities and builds a proof-of-concept framework that uses behavioral-model AI agents to run automated playthroughs. The system measures how entity variables change pace, incentives, and resource curves, then outputs concrete parameter tweaks to meet developer goals. It implements a play-evaluate-enhance pipeline and claims lower cost than human testing but remains a work-in-progress prototype without large-scale validation.
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