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A Matter of Perspective: Designing Immersive Character Transitions for Virtual Reality Games

Talkat CHI PLAY 2023 · 2023-10-10..10-13· [webxr]
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Scoping review of 986 titles finds only 18 matches with more than one playable character and groups transitions into four categories. Two in-scene techniques are implemented: Static Map vs Rebodying. A between-participants study ( N=36 study ) shows Rebodying yields significantly higher realism, spatial understanding, and acceptance while cybersickness does not differ significantly; concrete design takeaways emphasize non-disruptive, player-controlled, identity-signaling transitions.

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