Auto-Paizo Games: Towards Understanding the Design of Games that Aim to Unify a Player’s Physical...
summary
Paper builds and tests a setup that loans control of one hand to Electrical Muscle Stimulation (EMS) while the other hand, holding a phone, drives it via accelerometer; three games are implemented including Slap-Me-If-You-Can, where players try to slap or dodge the EMS-controlled hand. A seven-day home field study with 12 participants yields a thematic analysis producing four player experience themes. Participants exploit EMS delay to anticipate movements and report enjoyment of varied, ambiguous bodily interactions.
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