The Effects of Latency and In-Game Perspective on Player Performance and Game Experience
summary
Study builds a custom shooting game with First-Person, Third-Person, and Bird's-Eye perspectives, tests N=36 within-subjects at system and artificially high latency (+100–150 ms). Latency reliably increases reaction times, lowers accuracy, and degrades 8 of 11 Player Experience Inventory dimensions; Bayesian models favor no main effect of perspective and no latency×perspective interaction. Conclusion: latency harms performance and experience regardless of viewpoint, so perspective alone is a poor predictor of latency sensitivity.
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