Kawaii Game Vocalics: A Preliminary Model
summary
An online perception study with N=157 evaluates 18 voiced characters from Japanese games and produces a preliminary model of kawaii game vocalics, claiming specific acoustic and social dimensions rather than vague cuteness. Methods use listener ratings and comparative analysis of recorded clips, replicate prior computer-voice findings, and reveal surprisingly strong links between voice and perceived age and gender, highlighting youthfulness, agelessness, gender ambiguity, and gender neutrality as distinct model components.
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