Lessons from Homebrewed Hybridity: Designing hybrid digital boardgames for distanced play
summary
Survey of 1,313 respondents identifies three player questions — what game, what setup, what tools — and five concrete setups including a novel distributed setup where cards, board, and tokens live with different players who share camera views. Players use Zoom, laptops, tablets, companion apps, Excel and Photoshop mockups, tripods and cardboard phone rigs. Findings produce a practical design checklist titled DHYE (Seven C's) that maps context, setup, and implementation to specific design choices.
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