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Shroom Cards: Playful Exploration of Human Positionalities for More-than-Human Design

Talkat CHI PLAY 2024 · 2024-10-14..10-17· [design-collaboration, game-development]
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Shroom Cards presents a physical card kit and two structured activities that push designers to enact alternative human and non-human positions; the tool uses role cards, purpose cards, and blank cards in a card-draw ideation game and a reflection voting exercise. Tested with N=23 interaction design students, the kit increases idea diversity and creative moves but struggles to make players genuinely adopt non-human viewpoints, indicating a need for stronger role-playing elements.

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