Towards a Design Framework for Data-Driven Game Streaming: A Multi-Stakeholder Approach
summary
Two-phase design study with 36 stakeholders (developers, streamers, moderators, viewers, designers, researchers) uses affinity diagramming and a co-design workshop to produce low-fidelity prototypes and seven design considerations (eg support for moderation, anti-trolling/cheating, reduce developer workload). Builds on examples like HelpStone, APGs, and Twitch Extension Toolkit and yields an operational framework with components for abstract actions, experience and interaction layers, and a data-behavior model specifying data operations: read write delete manipulate to guide implementation and evaluation.
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