Method of Electrical Muscle Stimulation to Improve Hand-eye Coordination Training in Gaming
summary
System uses EMS plus eye-tracking and a custom training game to bias attention during bilateral hand movements, with an initial 10 participants attention test showing improved attention allocation. Controlled training with 16 participants trained split groups (EMS vs. no EMS) yields larger improvements in scores and accuracy for the EMS group in the custom task and in the rhythm game OSU. A one-week follow-up shows retained improvement but no significant EMS advantage in retention.
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