~/talk

How Could They Win? An Exploration of Win Condition for Esports Narratives in Dota 2

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Proposes a win condition model for Dota 2 that reverses standard win prediction: instead of mapping game state to winner, it maps a chosen winner to the game state that would let that team win. Uses a two-stage ML pipeline—neural network 1 predicts final duration from lineup and winner, neural network 2 predicts total kills—and runs separately per team (example output: Team 1 wins at ~20 minutes with N kills). Prototype exists; planned user tests with commentators and audiences remain to evaluate usefulness.

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