Intuitive Brain-Computer Interface Control Using Onomatopoeia for an Enhanced Gaming Experience
summary
A video game using noninvasive EEG lets players trigger flame or thunder spells by combining visual imagery of the magic with onomatopoeic speech imagery (e.g., mela-mela for flame); enemies with grass or water attributes appear and players choose the effective spell. The built prototype logs spell attempts and enemy types; evaluation shows >60% success in intended control and immersion and enjoyment high on five‑point Likert ratings.
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