Playing Esker Formations: Additive Games with a 3D Printer
summary
A playable prototype called Playing Esker uses a desktop 3D printer as the gameboard, printing evolving esker‑like hills while two players place moves that directly alter the print path. The project demonstrates additive turn-taking by forcing slow, time‑bound moves tied to printer layers, treats filament flow and nozzle limits as material constraints that shape strategy, and combines randomized scripts with printing to create earth-procedurality so matches produce unpredictable, tangible territories; playtests show players negotiating hex slots and monuments and the prototype successfully prints contested formations.
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