"NEXT!": An Interactive Exploration of Familial Duty and Personal Desires through Computer Vision...
summary
A playable installation that uses webcam-based exergame input and computer vision pose detection maps jumping versus stillness to narrative choices about filial duty and romantic desire in 1980s China. Players physically reject suitors then face a final exchange with the mother, guided by original audiovisual media. Iterative user testing reports that the mechanics reliably shift player affect from anxiety and obligation toward playful engagement and emotional confrontation, and the system runs stably in trials.
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