Changing Climate Change Mental Models Through Game-Based Learning: A Controlled Experiment Involv...
summary
A lab experiment uses the 3D narrative game Climate Connected: Outbreak plus a PC version and a text with graphs to test learning on 107 participants who draw cognitive maps before and after; all three conditions increase map quality, systems orientation, and add concepts like health, habitat loss and species migration, but there is no significant difference in learning between groups even though the VR version is significantly more enjoyable.
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