~/talk

The Ludic Potentials of Player Data

Talkat CHI PLAY 2023 · 2023-10-10..10-13· [game-development, data-visualization]
links:none on file
links:none on file
slides:none on file

Argues that diegetic player data — not just telemetry for analytics but live, stored, and visible player traces — can become playable content, enabling things like decision and training support, large-scale match summaries as in-world artifacts, and new mechanics that increase agency, believability, replayability, and social interplay. Proposes concrete research questions about which metrics suffice, how much history is needed, storage and representation formats, measurable effects on behavior, and privacy and legal constraints.

AI-written summary · about

~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.