How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustai...
summary
Search of Google Play for "sustainable food" yields 76 apps and a detailed review of 27 apps analyzed using the Gameful Design Heuristics with subheuristics scored 0/1/2 (total range 0–168). Results show generally low gamification—the top app scores 73 out of 168, under half the maximum—with imbalanced use across themes and sustainability categories. Heuristics autonomy and creativity and purpose and meaning score highest, immersion scores lowest; very few apps include an influenceable story, suggesting clear design opportunities and need for a quantitative gamification questionnaire.
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