~/talk

A Review of Gamified Fitness Tracker Apps and Future Directions

Talkat CHI PLAY 2020 · 2020-11-02..11-04· [game-development]
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Systematic review of 103 apps that use smartphone, smartwatch, or wearable step counts identifies which game elements co-occur and which are scarce. Two raters tag elements with inter-rater reliability 0.72–0.95. Most apps cluster around Competition, Challenges, and Social Influence and many include real-life incentives (cash or charity); badges and plot-driven mechanics are rare, and collaborative plot-based games almost never appear. Full dataset and metadata are publicly available.

AI-written summary · about

  1. 0:00Introduction
  2. 0:15Overview
  3. 0:56Research Questions
  4. 2:00General Overview
  5. 2:48Network Diagram
  6. 3:41Network Filter
  7. 4:19Conclusion
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