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Artificial Players in the Design Process: Developing an automated testing tool for game level ...

Talkat CHI PLAY 2020 · 2020-11-02..11-04· [testing, game-development]
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PathOS is a free Unity extension that simulates player navigation with agents built from a simple expert system modeling sight, memory, and personality to cull visible objects, forget or misremember locations, and score destinations for pathfinding. It includes a realtime UI that shows an agent’s “mind,” batch simulation, path visualizations and heatmaps. A user study with 9 developers finds predictions useful for refining levels and suggests time and cost savings, though accuracy validation and UI improvements remain future work.

AI-written summary · about

  1. 0:00Start
  2. 0:20Playtesting is a central methodology in GUR.
  3. 0:35Playtesting is expensive, time-consuming, and laborious.
  4. 1:01Can we use Al for playtesting?
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