~/talk

Positronic Brain, Your Tester

Talkat GCAP 2016 · 2016-11-01..11-02· [game-development, testing]
links:none on file
slides:none on file

Overview of using Artificial Intelligence, machine learning and bots to support game development with a focus on game testing for mobile titles. Covers current AI applications across game mechanics, testing and analytics and presents best practices for employing ML and automated agents to test mobile games.

AI-written summary · about

  1. 0:00Intro
  2. 0:36About the title
  3. 2:15Al for Game Mechanics
  4. 5:20Goal Search
  5. 8:25Pathfinding
  6. 10:34Behaviour Tree
  7. 14:09Al Content creation
  8. 16:14Al for Game Analytics
  9. 17:27Research on Al using Games
  10. 19:18Ways to test a game
  11. 20:29Al Testing
  12. 21:23Al Agent / Environment
  13. 30:55Simple example game
  14. 32:47Probabilistic Paper-Rock - Scissors
  15. 41:38Summary & Remarks
  16. 44:31References
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