The Effects of Hand Representation on Experience and Performance for 3D Interactions in Virtual R...
summary
Study uses an HTC 5 Pro headset and Valve Index controllers to compare sphere, controller, and realistic hand visuals across 12 distinct 3D interactions and a short game called The Alchemist experience with 45 participants. Tasks repeat five times, performance measured by completion time and experience by questionnaires. Result: no significant effect on performance, realistic hand yields highest ownership, sphere rates most distracting, controller causes the least occlusion, informing designers about tradeoffs.
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