How Location-Based Games Incentivize Moving About: A Study in the Context of Nature-Going
summary
Study finds 11 unique game dynamics that steer players to specific real-world places by analyzing 21 interviews with active players recruited via social media using a grounded theory approach. Evidence shows location maps, crowdsourced points of interest, social events like raids, and movement-based rewards each nudge travel; examples include Pokémon GO and Ingress Prime and a cited $5 billion lifetime revenue. Useful for designers and urban planners seeking concrete mechanics that change where people go. 11 game dynamics 21 interviews grounded theory
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