Games that Know Where You Live
summary
A studio builds location-aware games that aim to change real-world behavior: a UK government-commissioned MMO called Code of Everend uses UK traffic data to drive monster behavior, records over 17 years of gameplay logged and reports 3.2 million safe crossings in under a year; a Knight Foundation–backed local game, Making Money, launches in a three–ZIP-code area of Macon GA with a local currency, simple offline-capable rules and longitudinal studies to measure social bridging and preparedness.
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chapters (5)
- 0:00Introduction to real-world games
- 0:51Player engagement spectrum
- 2:13Hyper-local design philosophy
- 4:15Case study: Code of Everend
- 7:20Case study: Makin Money
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