Building an Open Source Community from the Ground Up- Red Hat’s Game Industry Community of Practice
summary
Describes building a corporate gaming community of practice that grows from after‑work esports into 40 internal CoPs with ~95 CoP managers and a core team of about 10–15 regular contributors and ~200 engaged members; launches events and artifacts like the Command Line Heroes arcade, AR mural, game demos and an open jam game jam; connects to business by surfacing upstream projects and customer conversations; highlights O3DE (open3d engine) as a full AAA open engine and runs a month‑long O3DE game jam via o3de.org.
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chapters (14)
- 0:00Introduction
- 0:36What is a Community of Practice
- 7:22The Play
- 9:00The Community
- 9:35Market internally
- 11:02Collaborate
- 12:49Marketing
- 14:00Community of Practice
- 14:40Red Hat Products
- 14:52Red Hat Ecosystem
- 15:09The Gaming Industry
- 15:41The Gaming Community
- 16:18Questions
- 16:59O3D Engine
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