Strange New Bodies: Design Beyond Robots
summary
IDEO claims designers can escape humanoid clichés by combining a deck of trait cards—three categories: physicality, movement, personality—with generative video tools and a public Robo verse. Examples shown: talking companion “ducks,” choreographed dancing robots, modular heads, an amphibious forgetful bubble swarm, and an exoskeleton demo. The process uses card combos fed to video generators and a web/phone builder so teams can rapidly iterate weird new bodies; result: concrete prototypes and a shared gallery for remixing.
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chapters (6)
- 0:00Welcome and introduction
- 2:16First impressions of robots
- 3:55History of the word robot
- 7:07What even is a robot?
- 11:57Designing weird robots
- 14:49Call to action
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