How About a Game... A Short Session of Rails' Adventurers?
summary
Overview of digital adaptations of popular board games like Ticket to Ride, Contagion and Small World and the specific challenges of building networked "board game" apps for stores and multiple platforms. Covers the business and community requirements that make such games viable plus the technical approach and development considerations for creating a multiplayer digital board-game.
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chapters (8)
- 0:00Introduction
- 4:37Digital board game
- 11:53Physical vs digital
- 17:43Community role
- 22:31Online mode & tournaments
- 28:18Technical challenges
- 37:28Technologies used
- 43:34Q&A
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