~/talk

Skabma - The challenges of bringing in Sami mythology into the video game format

links:none on file
links:none on file
slides:none on file

A small Tampere studio is building the first video game addressing Sami mythology, mapping dozens of conflicting folktales into a single playable world while consulting Sami communities. Designers iterate costumes and lore to avoid stealing family-specific patterns, pivot from early prototype errors to a character and art style that fit. Development uses a shaman drum as rhythm-based mechanic for puzzles and combat; reception from younger Sami is positive and there are about 100,000 Sami across four states.

AI-written summary · about

  1. 0:00Introduction and background
  2. 3:00Cultural stereotypes and clothing
  3. 5:13Challenges in Sami mythology
  4. 7:21Creating a new Sami world
  5. 9:33Community feedback and evolution
  6. 11:41Preserving and evolving culture
  7. 13:17Q&A session
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.