Housemarque on battle royale with cheese
summary
Housemarque adapts battle royale into a fast, arcade-flavored multiplayer called Stormdivers with a playable prototype: third‑person drop pods, three classes that all have gliders and jetpacks, and an emphasis on scripted, physics‑driven environmental events (volcano lava, tornadoes, lasers, missiles, even “flush the toilets” water pushes) that force movement and chaos. The claim is that these event systems create Smash‑style skirmishes inside a shrinking arena; the build runs and demonstrates the concept but remains a work‑in‑progress.
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