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PGC Helsinki 2018 Pecha Kucha sessions: King's Sabrina Carmona

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Millions of players are diverse and games should reflect that by design choices not stereotypes: prioritize ethnicity, sexuality, disability and age in concrete ways, avoid token roles and clichéd visuals, and let representation inform mechanics and player choice as Mass Effect does. Practical rules offered include disability can enhance gameplay, avoid sexualized armor when irrelevant, and represent varied ages and body types. The claim: thoughtful character design expands audience and spawns lasting franchises.

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