Will cloud gaming change our mobile game?
summary
GameHouse tests cloud streaming via Hatch with two games live on Hatch and sees session length at 82% above average versus other Hatch titles, arguing instant play removes heavy downloads and could improve discovery and social sharing. Google’s open beta eases store acceptance and revenue concerns, but doubts remain about curation, smooth UX at scale, whether subscription pricing grows total player base, and whether Hatch can drive franchise-level cross-promotion.
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chapters (5)
- 0:00Introduction to cloud gaming
- 4:30Game House’s story games
- 7:11Hatch partnership benefits
- 10:51Cloud gaming’s potential impact
- 12:24Q&A on platform performance
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