International engagement from local level engagement
summary
Samsung claims 700 million Galaxy devices with device-level targeting (push, Bixby Home, Samsung Pay, Dex) and cites a Korea-to-global lift example with Black Desert boosting Google Play and App Store ranks. Retail reach is 20,000 stores (4,000 owned, 16,000 shop-in-shops) and tablet virtual preloads bypass carrier subsidies. Preloads require 1–1.5 years lead time; engineers provide device optimization and CDF/CDM marketing; Bixby voice and TV integration (30–34M US TVs) are positioned as future monetization channels.
AI-written summary · about
chapters (6)
- 0:00Introduction and background
- 1:06Global device reach and data access
- 2:50Marketing activation across channels
- 4:16Local to global best practices
- 6:41Competitive advantage in content services
- 8:06Q&A on TVs as gaming platforms
related talks
01h 05mSpotlight Session
23mMonetize Your Games With Samsung In-App Purchase
01h 00mKeynote
32mGames on Google Play
38mGet the Best Gaming Performance with Samsung Game Performance Platform
23mShowcase Their Journey to Mobile & Creating a Global Franchise
16mIntroduction
25mHow to engage with Asian mobile publishers (Tencent, Gamevil, Nexon)
