~/talk

Not just a Boy's Club - Entering the Game Industry as a Girl

Talkat AlterConf Paris 2016 · on Saturday, 2016-07-09· [career-development, diversity-and-inclusion]
slides:none on file

A first‑person account of joining games after design school cites concrete moments: three classes, four girls in a cohort, an internship at a major Dutch studio, and Gamergate arriving mid‑study. Concrete incidents include a tiny car bump, a false rumor about making out that hurts reputations, supportive teachers who intervene, travel scholarships and conference talks earned, and an office that stocks free tampons at work — small facts that show what actually changes and what still breaks.

AI-written summary · about

  1. 0:00Introduction
  2. 3:12Game design school start
  3. 8:34First industry job
  4. 12:28Support and challenges
  5. 15:19Passion and resilience
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