Diversity is Good for Business
summary
Women make 46% of gamers but only 16% of executives (23 of 144) in top studios, and diverse companies show measurable gains: Glassdoor reports 67% of candidates prefer diverse workplaces while Harvard Business Review links inclusion to 2.3x higher cash flow and greater market capture. Women in Games International pivots from in‑person parties to a virtual DLC "drinks learning and community" series, offers 30-day micro-mentorship and resume workshops, builds a scholarship covering flight hotel food per diem and chapter-in-a-box to increase access and retention.
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chapters (5)
- 0:00Start
- 0:44Mission Statement: Women in Games International cultivates resources to advance economic equality and diversity in the video games industry.
- 2:13Over 46% of gamers world-wide identify as female.
- 2:5167% of all candidates prefer a diverse work environment.
- 7:30Our goal is to promo the inclusion, advancement, and retention of women in the video game industry through global networking, empowerment collaboration, & mentorship initiatives.
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