2020 Kind of Sucks - The IGDA is Working to Make it Better
summary
A concise review of what IGDA actually did in 2020 and what is already running for 2021 with numbers and outcomes: 35 special interest groups and 100+ chapters, nearly 33,000 people on Discord, over 40 webinars, a global mentorship program that pairs midcareer developers with mentors, the EJAM that connects 300 students with professional mentors and drew quarter million viewers, published game industry standards plus a reporting system for crediting and ethics, and new events like a holiday hackathon Dec 18–Jan 3.
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chapters (31)
- 0:00Intro
- 1:00What is the IGDA
- 2:55Special Interest Groups
- 3:43Local Communities
- 3:58Event Leaders
- 4:35Examples
- 5:34Research
- 6:19Game Development Crisis Conference
- 7:11Black Games Panels
- 8:12Webinars
- 8:49Discord
- 9:30New Programs
- 11:20Developer Satisfaction Survey
- 11:56Women in Game Development
- 13:38Ejam
- 15:00Whats Coming in 2021
- 18:30Making Connections
- 20:27Digital Opportunities
- 28:14Community Management
- 29:44Survey
- 32:34Crediting Standards
- 33:44Why is Crediting Still a Thing
- 35:44Crediting Reporting System
- 37:14How the Reporting System Works
- 40:04No Credit in Games
- 41:34Standards
- 44:24How to apply
- 45:24Resources
- 47:44Proudest Moment
- 49:34Memberships
- 52:04Career Center
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