~/talk

Building an Influencer Marketing Program

Talkat Indie Game Business Sessions: Winter 2020 · 2020-12-08..12-11
links:none on file
slides:none on file

Practical how-to with concrete results: lays out three tiers (straight line, tailored, concierge), shows tools used (Grin, Indie Boost/Catapult, Keymailer), and explains tactics for sourcing, outreach, and contracts. Gives numbers: ran quarterly campaigns during early access, 3–400 keys sent (90% cashed in), and reports an average ROI of about 5.5x using earned media value metrics. Covers measurement (IMV/EMV, wishlist, affiliate links) and when to move creators between tiers.

AI-written summary · about

  1. 0:00Start
  2. 4:15POWER OF INFLUENCE(ERS)
  3. 23:17FULL SCALE- CONCIERGE
  4. 29:38WHAT WE USE- GRIN
  5. 34:11WHAT DOES SUCCESS LOOK LIKE?
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