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IP Licensing for Games

Talkat Indie Game Business Sessions: Winter 2020 · 2020-12-08..12-11
links:none on file
slides:none on file

Practical checklist for licensing a game: expect negotiations that take months, need insurance typically $1–5M, and plan for a minimum guarantee often $100k–$250k plus a royalty commonly around 10–15% (royalties range 7–20%). Research shows about 30% of top‑100 mobile grossing titles are licensed, so IP can boost discovery but results vary. Build a two‑page one‑pager and a <20‑slide deck, forecast MG versus royalty outcomes, contract for 2–3 year terms, nail approval SLAs (aim five business days), and remember digital sales end at license termination.

AI-written summary · about

  1. 0:00Intro
  2. 4:05Considerations and Goals
  3. 10:57Timeline
  4. 11:44Research Outreach
  5. 13:39Potential Risks
  6. 15:05Keep an Open Mind
  7. 16:14Pitch Materials
  8. 18:15How to Reach Out
  9. 20:09Email Pitch
  10. 20:58Deal Negotiation
  11. 22:34Minimum Guarantee
  12. 24:17Royalty
  13. 26:30Territory
  14. 27:17Term
  15. 28:01Termination
  16. 28:33Selloff Period
  17. 29:05Approvals
  18. 29:54Marketing Support
  19. 30:53Publicity Rights
  20. 31:28Presentation
  21. 31:53Insurance Requirements
  22. 32:35Integration and Development
  23. 36:25Launch and Release
  24. 38:57Questions
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