All The $&#! They Don't Tell You About Indie Development: The Re-$&#!ening
summary
Remote work becomes normal and hybrid models grow, saving rent but costing serendipity; publishers still send RFPS mostly to shortlist favorites and expect low bids while actual responses sit at 30–35% response rate and often from different people each time. Hardware is a money pit: molding, overseas factories, customs, shipping and sourcing 80–90 components for a single controller. Mobile deals hinge on soft-launch metrics — day 1 day 7 day 30 retention — VCs want growth not prototypes, angels suit small indies, and don’t ignore or ghost contacts.
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chapters (8)
- 0:00Start
- 12:27Do You Think Office Space Will Start To Become a Status Symbol
- 18:53Rfps
- 21:43What's the Minimum Rendering Resolution Required for Modern Games
- 36:06What Does an Rfp Look like in Practice
- 40:24Negotiating Agreement without Giving In
- 57:28What Do You Think about Fig and Community Equity for Indies
- 1:00:45The 42 Laws of Power
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