New start-up? No money? No problem!
summary
Tatum Games builds a collaborative collectible card game called Heroes vs. Villains and grows from two founders to a 20-person team while hitting roughly $300k in recent uptake. Early funding comes from networking — a friend invests $50,000 — and a handful of unpaid interns (paid in Flamin Hot Cheetos) lead to the next round. A Kickstarter attempt fails because the product is too raw and requires months of prep and dozens of assets, so accelerators, angels and friends are emphasized instead.
AI-written summary · about
chapters (14)
- 0:00Intro
- 0:30Meet Leo Tatum
- 1:05Types of Capital
- 2:17Growth Capital
- 2:38Finding the money
- 5:15Angel investors
- 6:06Networking
- 6:58Finding angels
- 7:23Getting funding
- 9:23Incubators and accelerators
- 10:41Crowdfunding
- 11:58Conclusion
- 13:18Questions
- 14:19Pitfalls
related talks
50mFrom Student to Professional: A Survival Guide
24mHow to Get Funded
26mHow to run business with a hard rock spirit
15mBeat the Bear: Raising Funds in a Challenging Landscape
44mFrom Classroom to Boardroom.
33mHow to survive as a start-up indie studio before your first game gets launched?
47mFrom 0 to 300x: Lessons Learned From a Small Team Turnaround
35mPitching games to investors at Pocket Gamer Connects London 2016
