~/talk

The future of Hollywood and games

Talkat Pocket Gamer Connects London 2018 · 2018-01-22..01-23· [game-development]
links:none on file
slides:none on file

Hollywood faces a shift: mobile is the primary consumption screen and Apple apps > global box office as revenue, so traditional funnel economics (ten scripts in development for one greenlit) and multi-year theatrical windows no longer fit. Branded games deliver live-updated engagement—examples include two Ice Age mobile titles showing ~2.5M downloads—and studio game groups report very high margins (around 88–89% contribution margin), yet stakeholder fragmentation and short-term licensing still block scale.

AI-written summary · about

  1. 0:00Introduction
  2. 1:29Hollywood’s declining revenue
  3. 3:15Broken content creation
  4. 4:38Live service games challenge
  5. 6:41Games as profit pool
  6. 8:45Stakeholder conflicts
  7. 9:47Startup approach to IP
  8. 11:34Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.