How PlayRaven is working with CCP and Improbable to create next-gen MMO experiences in mobile
summary
PlayRaven is building a mobile MMO set in the EVE Online universe with CCP and proves the concept by emailing a pre-alpha to ~1,000 EVE Vegas attendees and getting strong engagement metrics. The game runs player-owned space stations and fleet production, forces instant corporation membership, and makes moon mining a coordinated but vulnerable group activity. A separate deal with Improbable explores cloud-scale simulation using special OS to host single-sharded persistent worlds, simulated economies and persistent resources while keeping mobile UX simple.
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chapters (9)
- 0:00Introduction
- 1:05PlayRaven’s mission shift
- 3:58Why PlayRaven chose MMOs
- 6:07CCP and EVE Online mobile
- 9:04EVE Online mobile gameplay
- 11:59Improbable and SpatialOS
- 13:25SpatialOS for mobile MMOs
- 16:43Future R&D: AR, geolocation, blockchain
- 19:52Q&A
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