~/talk

The rise and rise of the Chinese mobile gaming market

Talkat Pocket Gamer Connects London 2018 · 2018-01-22..01-23
links:none on file
slides:none on file

China’s mobile games market is presented as the fastest-growing region: global games $108.9B, China $27.5B with mobile at $14.6B, 500 million mobile gamers and ARPU up roughly tenfold to about $30. Mobvista claims a consultative approach (no forced SDKs), 14 offices and heavy R&D investment after acquiring GameAnalytics and NativeX, and promises higher CPMs and retention through localization, relevant ads and tailored year-long plans. Premium releases are viable; success examples cite strategy/long-form games and sudden chart jumps from word-of-mouth.

AI-written summary · about

  1. 0:00Chinese mobile gaming market
  2. 1:06Vista global footprint
  3. 2:29Global and Chinese gaming stats
  4. 3:54China fastest-growing market
  5. 5:16Developer opportunities in APEC
  6. 6:38Targeting Tier one APEC markets
  7. 7:41Vista monetization approach
  8. 9:31Vista global presence optimization
  9. 10:12Summary
  10. 10:33Q&A: Premium vs freemium in China
  11. 11:38Q&A: Vista booth resources
  12. 12:03Q&A: Western games in China
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