~/talk

Pitching games to investors at Pocket Gamer Connects London 2016

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Five indie studios show working prototypes and exact asks, with mixed traction and clear gaps. One CCG studio has shipped three titles, reports 2 million downloads and seeks €250k for 14%, but investors flag high live‑service UA costs and weak genre evidence. Movie‑quiz claims studio ties and asks $400k for 32% yet offers no partner contracts or unit economics. A kawaii builder and a temple‑run+clash hybrid show polish but no solid retention/monetisation, and a tic‑tac‑toe fighter wants $250k mainly for UA and art.

AI-written summary · about

  1. 0:00Introduction and panel
  2. 2:34Pitch: Sample Games
  3. 11:30Pitch: Movie Sweep
  4. 18:40Pitch: Kawaii
  5. 24:24Pitch: Traps
  6. 29:04Pitch: AlgoNo
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