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Money Talks - Publishing and Investment

Panelat Konsoll 2023 · 2023-10-24..10-25· [game-development, startups-and-business]
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slides:none on file

Publishers fund some projects but mainly provide non‑creative expertise—legal, accounting, localization, platform deals, PR, certification and trade marketing—while investors bet on studio growth and manage portfolios; one investor portfolio lists 15 acquisitions. Small studio growth example: 12→130 headcount and an acquisition in 2021 after seed rounds that funded four years of scale. Pitches now need a playable prototype or moving pixels, show audience size (Boltgun estimates 2.5M Facebook targets), model recoupment, use a games lawyer, and budget 3 months post‑launch for QA.

AI-written summary · about

  1. 0:00Introduction to publishers and investors
  2. 3:58Differences between publishers and investors
  3. 8:30Impact of market conditions on funding
  4. 14:02Tips for pitching to publishers and investors
  5. 22:25How to prepare multiple pitch versions
  6. 26:17Understanding publisher release slots
  7. 31:15What makes a good publishing partnership
  8. 35:49Due diligence on publishers and investors
  9. 42:29Handling internal studio conflicts
  10. 46:00Common mistakes to avoid in pitches
  11. 51:57Pitching the game you truly want to make
  12. 54:45Closing remarks and Q&A invitation
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