~/panel

Panel: Workflow Tricks for Growing Teams:Working with Freelancers & Outsource Development Agencies

Panelat Pocket Gamer Connects Digital #2 · 2020-06-08..06-12· [developer-experience]
linkedin:oscarclark
name:David Fox
links:none on file
links:none on file
links:none on file
slides:none on file

Virtual studios scale by nailing three concrete habits: force concise documentation (design docs stay ~25 slides or one-pager per feature), run a daily build and require twice-daily screenshots or short status posts with links, and keep a single art director per project with a producer policing the critical path. Use Notion/Trello for tasks and Google Slides or Miro as a collaborative whiteboard. Examples: remote teams hit ~97 people across 14 countries (now ~35) and >50 shipped games; pay-by-scene for predictable output.

AI-written summary · about

  1. 0:00Start
  2. 33:23Assign You a Mentor
  3. 34:46Keep It Simple
  4. 36:17How Do You Know if People Are Working
  5. 49:27How Important Are the Language Non-Coding Skills of Your Team to Your Virtual Team
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