Lessons we Learned as a Publisher
summary
Publisher role shifts from product drops to long live services, with minimum project sizes rising from sub-$1M to minimum project size $2M and a checklist built from 115+ launches. Decisions rely on soft launch data, internal focus groups and staged territories to avoid global-launch bugs. Deals commonly use 50/50 revenue splits and global publishing needs local teams—more than 1,000+ employees and 10+ regional offices support localized live ops.
AI-written summary · about
chapters (15)
- 0:00Intro
- 0:57Introductions
- 1:41The role of a publisher in 2020
- 2:59How the role of a publisher has changed
- 5:36Lessons we learned as a publisher
- 8:30Developer and publisher relationship
- 10:18Learning from failure
- 14:18Lessons learned
- 16:04Western vs Eastern developers
- 18:03Biggest differences between Western and Eastern publishing
- 20:19Balancing the right game to the right market
- 22:42Soft launch
- 25:34Monetization
- 27:16Success
- 28:31Reentering Hyper Casual
