~/talk

What does Live Ops mean Anyway?

Talkat Pocket Gamer Connects Digital #2 · 2020-06-08..06-12
linkedin:oscarclark
slides:none on file

Live ops means driving retention by getting more players doing more things more often for longer, measured by analytics and run from a back-end pipeline that supports events as retention, promotions, new content and community features. Practical rules: a three‑month feature cadence with one third UX, one third fixes and one third small features released monthly; weekly predictable content and monthly feature drops; watch conversion timing (spenders often start within ~8–12 days, two weeks is a tipping point) and regional spend differences (eg PUBG Mobile users in Saudi spend ~4–5x US).

AI-written summary · about

  1. 0:00Start
  2. 2:00What is Live Ops Anyway?
  3. 2:56Player Lifecycle
  4. 10:57Lifecyle as a funnel
  5. 11:50But What is LiveOps Really?
  6. 13:47What Are Events?
  7. 15:33What Are Promotions?
  8. 16:38What is Content?
  9. 18:48What Are Features?
  10. 20:01Each Release As A Pipeline
  11. 20:15Where Do We Fit?
  12. 21:18Next steps
  13. 26:05FREE Resources
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.