~/talk

Creating Captivating Media in Twinmotion using CAD Models

Talkat Unreal Fest 2022 · 2022-10-17..10-20· [game-development, design-collaboration]
links:none on file
slides:none on file

Shows how CAD models from Revit sync into Twinmotion via Datasmith Direct Link for live updates, lets users paint vegetation, place assets with collision and gravity, and substitute materials from Revit, Twinmotion library, Quixel Megascans or Sketchfab. Demonstrates progressive path-traced stills (DirectX 12) and renders up to 8K/16K exports, simple video/phasing timelines, and panorama sets pushed to Twinmotion Cloud with password, QR and embed options for sharing.

AI-written summary · about

  1. 0:00Introduction to Twinmotion
  2. 4:08Datasmith and import workflow
  3. 15:05Environment development
  4. 19:49Storytelling and media setup
  5. 30:56Deliverables and cloud sharing
  6. 36:14Rendering and closing
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